Category 29

Organization Design: Decision Rights, Incentives, and People

Who decides, what gets measured, and what it pays.

  • 6 modules
  • 36 lessons
  • ~8h total

What this category covers

A company is a machine for making decisions, and the org chart is the only part of it anyone draws. This category is about the rest of the machine: who owns which call, what gets measured, and what the measurement pays — three dials that set behaviour long before any values statement does. It runs in sequence, from how a company decides, to the incentives that quietly argue with those decisions, to the coordination cost of having more than one team, then hiring, then managing the people you hired, and finally the failure modes that outlive all of it. It is written for whoever has to design the system rather than complain about it: a founder crossing fifty people, a manager who just inherited a team, an operator wondering why a plan everyone agreed to never happened. Expect it to be uncomfortable in places — most organizational problems are incentive problems wearing a personality problem's clothes.

How a Company Decides

Incentives and Agency

Coordination and Internal Markets

Hiring and Building the Team

Managing People and Performance

Culture, Bias, and Failure Modes

Related tools

Related case studies

Related research